Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases (2024)

Abstract

instrument: the Sensory Interactive Table. The Sensory Interactive Table is an instrumented, interactive dining table, that measures eating behavior - through the use of embedded load cells - and interacts with diners - through the use of embedded LEDs. The table opens up new ways of exploring the social dynamics of eating. The two use cases describe explorations of the design space of the Sensory Interactive Table in the context of the social space of eating. The first use case details the process of co-designing and evaluating applications to stimulate children to eat more vegetables. The second use case presents the process of designing and evaluating applications to stimulate young adults to reduce their eating speed in a social setting. The results show the broad potential of the design space of the table across user groups, types of interactions, as well as the social space of eating.

Original languageEnglish
Title of host publicationICMI '20 Companion
Subtitle of host publicationCompanion Publication of the 2020 International Conference on Multimodal Interaction
PublisherACM Press
ISBN (Print)978-1-4503-8002-7
DOIs
Publication statusPublished - 25 Oct 2020
Event22nd ACM International Conference on Multimodal Interaction, ICMI 2020 - Online, Virtual, Online, Netherlands
Duration: 25 Oct 202029 Oct 2020
Conference number: 22
http://icmi.acm.org/2020/

Conference

Conference22nd ACM International Conference on Multimodal Interaction, ICMI 2020
Abbreviated titleICMI
Country/TerritoryNetherlands
CityVirtual, Online
Period25/10/2029/10/20
Internet address

Keywords

  • 22/2 OA procedure

Access to Document

  • DeVries2020multimodelFinal published version, 10.5 MBLicence: Taverne

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    de Vries, R. A. J., Keizers, G. H. J., van Arum, S. R., Haarman, J. A. M., Klaassen, R., van Delden, R. W., van Beijnum, B-J. F., & van den Boer, J. H. W. (2020). Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases. In ICMI '20 Companion: Companion Publication of the 2020 International Conference on Multimodal Interaction ACM Press. https://doi.org/10.1145/3395035.3425654

    de Vries, Roelof A.J. ; Keizers, Gijs H.J. ; van Arum, Sterre R. et al. / Multimodal Interactive Dining with the Sensory Interactive Table : Two Use Cases. ICMI '20 Companion: Companion Publication of the 2020 International Conference on Multimodal Interaction. ACM Press, 2020.

    @inproceedings{40a8af28e85a49b992a81f1ae3753faa,

    title = "Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases",

    abstract = "instrument: the Sensory Interactive Table. The Sensory Interactive Table is an instrumented, interactive dining table, that measures eating behavior - through the use of embedded load cells - and interacts with diners - through the use of embedded LEDs. The table opens up new ways of exploring the social dynamics of eating. The two use cases describe explorations of the design space of the Sensory Interactive Table in the context of the social space of eating. The first use case details the process of co-designing and evaluating applications to stimulate children to eat more vegetables. The second use case presents the process of designing and evaluating applications to stimulate young adults to reduce their eating speed in a social setting. The results show the broad potential of the design space of the table across user groups, types of interactions, as well as the social space of eating.",

    keywords = "22/2 OA procedure",

    author = "{de Vries}, {Roelof A.J.} and Keizers, {Gijs H.J.} and {van Arum}, {Sterre R.} and Haarman, {Juliet A.M.} and Randy Klaassen and {van Delden}, {Robby W.} and {van Beijnum}, {Bert-Jan F.} and {van den Boer}, {Janet H.W.}",

    year = "2020",

    month = oct,

    day = "25",

    doi = "10.1145/3395035.3425654",

    language = "English",

    isbn = "978-1-4503-8002-7",

    booktitle = "ICMI '20 Companion",

    publisher = "ACM Press",

    note = "22nd ACM International Conference on Multimodal Interaction, ICMI 2020, ICMI ; Conference date: 25-10-2020 Through 29-10-2020",

    url = "http://icmi.acm.org/2020/",

    }

    de Vries, RAJ, Keizers, GHJ, van Arum, SR, Haarman, JAM, Klaassen, R, van Delden, RW, van Beijnum, B-JF & van den Boer, JHW 2020, Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases. in ICMI '20 Companion: Companion Publication of the 2020 International Conference on Multimodal Interaction. ACM Press, 22nd ACM International Conference on Multimodal Interaction, ICMI 2020, Virtual, Online, Netherlands, 25/10/20. https://doi.org/10.1145/3395035.3425654

    Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases. / de Vries, Roelof A.J.; Keizers, Gijs H.J.; van Arum, Sterre R. et al.
    ICMI '20 Companion: Companion Publication of the 2020 International Conference on Multimodal Interaction. ACM Press, 2020.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    TY - GEN

    T1 - Multimodal Interactive Dining with the Sensory Interactive Table

    T2 - 22nd ACM International Conference on Multimodal Interaction, ICMI 2020

    AU - de Vries, Roelof A.J.

    AU - Keizers, Gijs H.J.

    AU - van Arum, Sterre R.

    AU - Haarman, Juliet A.M.

    AU - Klaassen, Randy

    AU - van Delden, Robby W.

    AU - van Beijnum, Bert-Jan F.

    AU - van den Boer, Janet H.W.

    N1 - Conference code: 22

    PY - 2020/10/25

    Y1 - 2020/10/25

    N2 - instrument: the Sensory Interactive Table. The Sensory Interactive Table is an instrumented, interactive dining table, that measures eating behavior - through the use of embedded load cells - and interacts with diners - through the use of embedded LEDs. The table opens up new ways of exploring the social dynamics of eating. The two use cases describe explorations of the design space of the Sensory Interactive Table in the context of the social space of eating. The first use case details the process of co-designing and evaluating applications to stimulate children to eat more vegetables. The second use case presents the process of designing and evaluating applications to stimulate young adults to reduce their eating speed in a social setting. The results show the broad potential of the design space of the table across user groups, types of interactions, as well as the social space of eating.

    AB - instrument: the Sensory Interactive Table. The Sensory Interactive Table is an instrumented, interactive dining table, that measures eating behavior - through the use of embedded load cells - and interacts with diners - through the use of embedded LEDs. The table opens up new ways of exploring the social dynamics of eating. The two use cases describe explorations of the design space of the Sensory Interactive Table in the context of the social space of eating. The first use case details the process of co-designing and evaluating applications to stimulate children to eat more vegetables. The second use case presents the process of designing and evaluating applications to stimulate young adults to reduce their eating speed in a social setting. The results show the broad potential of the design space of the table across user groups, types of interactions, as well as the social space of eating.

    KW - 22/2 OA procedure

    U2 - 10.1145/3395035.3425654

    DO - 10.1145/3395035.3425654

    M3 - Conference contribution

    SN - 978-1-4503-8002-7

    BT - ICMI '20 Companion

    PB - ACM Press

    Y2 - 25 October 2020 through 29 October 2020

    ER -

    de Vries RAJ, Keizers GHJ, van Arum SR, Haarman JAM, Klaassen R, van Delden RW et al. Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases. In ICMI '20 Companion: Companion Publication of the 2020 International Conference on Multimodal Interaction. ACM Press. 2020 doi: 10.1145/3395035.3425654

    Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases (2024)

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